ResidenceProvocateursElocutionistsParlor CuriositiesMercantileIndustry Pros
Journeyers' Fare (Ticket In Hand)

Pray tell, Good Sir, what is this?
FREE DOWNLOAD 
Read First 20 Pages
of the graphic novel
CLICK HERE
 Intriguing & entertaining diversions inspired by 
Victorian curiosities & parlor pastimes
A pattern recognition card game with aspects of dominoes & jigsaw puzzles featuring 72 double-sided cards.  Players match size, shape & colors to form complete gears and score points.  Can be played as a solitaire activity, by individual opponents or with teams as casual or timed tournament-style competition. 
A Victorian-era inspired strategy race game where 2 to 6 Players devise strategies to recover and return a lost artifact to the Crown which ends the game. Players can use 1 or 2 character markers to move (orthogonally) along 2 tracks in either a clockwise OR counter-clockwise direction to collect and use assets that support their strategy, protect themselves and hinder opponents. Dice role & move results can be mitigated by adjustments provided by any asset card.  Quick "side games" and activities occur that are reminiscent of other typical Victorian pastimes, intrigues & curiosities.  Player with the most assets wins.
STATUS:  Late phase prototype
CURRENTLY IN DEVELOPMENT
HEXON... A Game of Insight & Divination
based in ancient, traditional tarot
EN PROGRESS
Buy card game
GEAR UP
US $14.95 
CLICK HERE
Music composed by Peter Van Riet for 
   A Journey With Strange Bedfellows                                                 (audio drama)
Sign InView Entries
Become our bricky chuckaboo!!
Sign in to receive priority updates or
 just to share your thoughts!!